Again a match against Mirjam just make me think about a special hint I would implement. After seeing a strong army moving towards one of my centered Mega Cities, I tried to move some units into that city as I have known that she hasn't any missiles left, I didn't care much about unit stacks. Well, it turns out to be a little bit over the top, as i was very successful at producing one trooper, one tank and one bomber in the same turn in this city. So the power rose to 15 (3 trooper, 3 tanks, 2 bomber), which was just hilarious.
The production algorithm is on the one hand simple, but on the other hand a little bit too 3D to calculate it properly by mental arithmetics.
So, what's about a production value hint in the tooltip of cities to give the information when new units will be recruited? Like shown in the manipulated screen shot.
€: I fail at photoshopping. One moment ...





